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Question by yzhuan19 · Nov 17, 2021 at 11:05 PM · oninspectorgui

How to execute some functions under OnInspectorGUI() only once?

 public override void OnInspectorGUI()
     {
         serializedObject.Update();
         DisplayFields();
 
         serializedObject.ApplyModifiedProperties(); // update the info in the actual object
         ApplyBehaviors();
         
     }

I have a script attached to the main camera (Script A), and I want to expand an array in Script A through some other script (Script B), and I was trying to do this under the function ApplyBehaviors(). Since it's under OnInspectorGui(), it gonna execute once every frame time, and my target array will expand much more times than I want it to.

Is there anyway that I can execute some code only once that I can expand my target array only once?

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