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Why do I have differences between my editor version and my built iOS version?
Editor Version (& Unity remote): Game works fine, no problems and no script errors.
Built Version(iphone dev build and normal build):No sound, Buton touch inputs dont work, font is messed up..
Anyone know how this is posiible? Also I very rerely use Xcode to debug but as far as I can see there are no errors reported.
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