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Question by fadilRaditya · Jul 19, 2012 at 05:12 PM · variable

can i change a variable from other js?

 var trackError : int = 0; 

 function OnTriggerEnter(other : Collider){
     if(other.tag == "Player"){
         Application.LoadLevel(0);
         trackError=trackError+1;
         print(trackError); 
     }
 }   

why always print 1? second question can i have 2 js and link it each other ? how it works and how to get the variable?

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avatar image Julien-Lynge · Jul 19, 2012 at 06:00 PM 0
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Can you please format your code so we can understand it? You can use the 'code' button after you select your code to format it.

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Answer by Meltdown · Jul 19, 2012 at 06:41 PM

Its printing 1 because you are loading the level from scratch. If you wish to store a persistent value use PlayerPrefs

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avatar image Julien-Lynge · Jul 19, 2012 at 06:55 PM 0
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Or set DontDestroyOnLoad - see http://docs.unity3d.com/Documentation/ScriptReference/Object.DontDestroyOnLoad.html

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