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Errors related to standard assets while build, but not during play mode.
I am getting many errors and warnings related to standard assets like : The asset at Assets/Standard Assets/Fonts/OpenSans/OpenSansLight.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. These only appear when I build the game, while play mode works fine.
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