OpenGl to DirectX 11,Opengl to DirectX 11
Hello, I am a faithful player of mu online. in the last times this game had many modifications in the c ++ server part. but this last year I found something really new the mu online that always worked with opengl was now seen with DirectX graphics engines. then remember that a "mu online map editor" looked identical when editing the maps. then look for its code and if it was directX source and now I think, is it possible to change the graphic engine from open gl to directx by using the source and injecting it in some way?
,Hello, I am a faithful player of mu online. in the last times this game had many modifications in the c ++ server part. but this last year I found something really new the mu online that always worked with opengl was now seen with DirectX graphics engines. then remember that a "mu online map editor" looked identical when editing the maps. then look for its code and if it was directX source and now I think, is it possible to change the graphic engine from open gl to directx by using the source and injecting it in some way?