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Increasing Android compatible devices
Hi there,
I have built and uploaded a game to the Google Playstore, and have found out that only 1,940 devices are compatible and can download my game. This compatibility list excludes my own phone, so I can't live test
The Google Playstore states that the problem is API level, as my app is at API 29, and incompatible devices simply cannot host level 29. However, I cannot downgrade the API either as then Playstore will not accept the app to be uploaded.
Could someone please shed light on how to resolve this? I know there is a solution because I can play other games that uses Unity on my phone i.e. Lord of Heroes.
I think you're mixing up Target API and compatibility. Target API should always be set to the highest android API you have available, because Play Store likes it, but having a high Target API doesn't mean that lower API's are incompatible. In your build settings, go to Player -> Other Settings -> Identification -> $$anonymous$$inimum API level and drop it down to the lowest setting. $$anonymous$$aybe that would increase the range of compatible devices? @Nabihaebi