Unity HDRP Silent Hill Fog Style
I'm trying to make something like silent hill. I made very much in project, and then I noticed I didn't make one of the main things. I'm talking about fog. So I tried to make it with "Fog" in global settings, but it's impossible to block view on middle range, and at the same time to see everything that is close to you. Next I tried to use density volume, but in this case, volumetric light looks just bad. I spend next hour to find solution, but no one is trying to make fog like this in HDRP. Here's how I want it to look: https://www.youtube.com/watch?v=C9LUGl2DEeo And one more: https://www.youtube.com/watch?v=zdL8jfoqIWU&t= (I know that it's from many years ago, but it's a good example) Thanks For Help
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