Displaying failure on some phones
I'm learning unity 3d, done some simple 2d game however some android phones are displaying it as a multiplied GUI (shift cloned etc). Problems found on Samsung S8 , LG G4s . However on other phones it works correctly - Samsung S7 . Any ideas what to try to?
A screenshot from S8
Tried changing OpenGLS2/3 , different resolutions, tried following https://answers.unity.com/questions/1037200/android-511-display-failure.html . No changes.
Help please.
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