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UI interaction is acting really strange on android
Hey guys, I've seen others describe somewhat similar issues.
This is my first app that I though I was close to publishing on Google Play. Keep in mind I am a total noob when it comes to programming and unity!
Almost the entire game is made using UI lol which scares me if I need to switch it over to something else.
I also didn't know about NPOT and POT types, thanks to this issue I know how to go about things in the future. The game size comes to 53 megs still have to take out a few things from resources folder to bring it under 50 megs. I tried the handheld.getshaderchache() with Awake() at every scene but it didn't do anything. My Canvas is set to Screen Space - Overlay / Scale with screen 1280x720 / Match width with height.
I happen to have a Samsung galaxy tab 3, and this is what happens compared to my Samsung galaxy note 3.
Thanks a lot :)
Answer by Hathakas · Oct 10, 2015 at 12:54 AM
Well, this is not really an answer, but if you have this issue. Install Unity 5.0 and let unity rebuilt/downgrade your project and the problem will go away. It sucks but that's the only thing that worked for me.