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Question by bladedolson · Jun 02, 2018 at 04:57 PM · serverassetsinventory systemdynamically

Loading Assets from server on as needed basis.

I want to build an inventory of 3D objects in my application My designers will drop 3D object assets into a folder on a server as part of our workflow. I don't want to add asset bundles to the workflow if we don't have to.


When I open the inventory in my application,

I'd like to see :


  • any items in the folders

  • any "new" objects

  • visualize the objects in 3D, then be able to select object and use in my app 3D space.


Note : Learning Unity while making this project , still noob. I am using VRTK for a lot.


The Question : Looking for a script or some architecture guidance how how best to approach this.


Thanks,

Blade

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