What would be the best way to have high resolution images and alot of animations with sprite?
Hello,
Im working on a 2D Card game with uses the Unity UI System for mobile devices. However, i keep getting the problem where RAM usage seems to be a problem, mostly on iOS.
Im wondering what the best way is to have alot of high resolution images and sprite animations , without losing too much RAM. I know you have to sacrifice one for the another (RAM for higher res, Lower res for RAM etc..) but I want to minimize this.
I've looked into the import settings of Sprites, and I kinda have a idea how to use it, but most of the times it still uses quite a bit of RAM.
Thanks!
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