Cycling through visual quality levels.
Hi there, I'm working on my first game and am working on my settings menu. I was wondering how I could cycle through the quality levels. I know about QualitySettings.SetQualityLevel (X, true);
But how could I do something like
 if (Input.GetKeyDown(KeyCode.Return))
                     {
                         // Increase game quality by 1, if at 5, go back to 1
                     }
 
              
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