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Question by kpetkov · Mar 28, 2018 at 04:39 PM · spritegraphicsimportquality

Sprites imported in high quality have parasite lines around. How this can be solved ?

Hi, in a 2D game the sprites are used in various places and there is a problem with those parasite lines around them alt text alt text. The two attached images illustrate the problem. How can it be solved. I am using unity 5.6 on linux. The eye in the second picture have dimensions 76x76px, and these are the import settings used: Texture type: Sprite2D and UI Sprite Mode: single Pixels per unit: 100 Mesh type: Tight Extrude edges: 1 Pivot: Center sRGB color texture: true Alpha source: Input texture alpha Alpha is transparency: true Wrap mode: repeat Filter mode: Bilinear Max size: 128 Compression: High quality This is for default tab, no overrides for other platforms are made.

12.jpg (113.5 kB)
13.jpg (33.2 kB)
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Answer by Ilseroth · Mar 28, 2018 at 04:55 PM

Set wrap mode to clamp, I believe that should fix wrapping issues like that.

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Answer by kpetkov · Mar 29, 2018 at 06:31 AM

Problem solved! Great thanks, wish you all the best.

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