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rendering quality
is it possible to control rendering quality during run time? for example to choose from fast,simple,beautiful...etc like we have a menu in the standalone version?
if that is not possible, how to control antialiasing in run time? or any other propery that will affect the rendering quality.
thanks!
Answer by Thom Denick · Feb 12, 2011 at 04:23 PM
To the second part of your question; if you go up one level in Jessy's link you can see the individual settings: http://unity3d.com/support/documentation/ScriptReference/QualitySettings.html apparently AA is not one of them.
However if you look at this answer by Spike: http://answers.unity3d.com/questions/10923/show-current-value-of-qualitysettings-anti-aliasing-in-script
You can see it is possible to change AA at run time using the current level, but you want to do it outside of gameplay because it's going to hitch your game pretty bad.
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