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Question by
Scott 8 · Jan 10, 2012 at 12:35 AM ·
qualityqualitysettings
QualitySettings.DecreaseLevel() only going from Fantastic to Beautiful
No matter how many times I call decreaseLevel the QualitySettings.currentLevel only goes down 1 level. I am building as a web project from a mac if that matters somehow.
actual code snippet: void Update() { QualitySettings.DecreaseLevel(); Debug.Log("Current Quality Level " + QualitySettings.currentLevel); }
Comment
Answer by BiG · Jan 10, 2012 at 07:44 AM
I don't think that's possible in according with two conditions (that you're meeting, unfortunately):
- Changing level at each frame;
- Pass throughout many of these levels.
My doubt are confirmed by efge's answer, here:
http://answers.unity3d.com/questions/50618/all-rendering-quality-settings-in-script.html