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Question by OrionGamesInc · Feb 10, 2016 at 01:23 PM · spherebouncephysics materialcollidingbounciness

How do I get a bouncing ball to bounce all around?

Basically, in my scene, a ball bounces (duh), but just in place, which is pretty unrealistic. How do I get it so the ball bounces, not in place, but all around the room?

For reference, the ball currently uses the default "Bouncy" physic material, uses gravity, 0.5 mass, 0.01 drag, and 0 angular drag. Thanks for any help.

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avatar image Zaeran · Feb 10, 2016 at 01:38 PM 0
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Are you adding any sideways forces to the ball at all?

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