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Question by
pedroguimaraes · Apr 29, 2014 at 02:54 PM ·
treestree-creator
Is there a way to have a negative ground offset in the unity tree creator or something with the same effect?
I'm building a type of tree "mangroves" in the tree creator that that the trunk is elevated and roots go down for support. The problem is that when I place the tree in the terrain is placed with the trunk right in the ground... I wanted to be airborne.
The ground offset only works to place the tree even more inside the ground. I tryed to make a root as the starter and then the trunk, but it didn't work because of the limit to the radius of the trunk comming from a trunk (it can't be larger then the one it came from)
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