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How to use a different material on each side of leaves (or texture map them)?
I need to make a snow forest. Leaves will have snow on the top side and green on the bottom side, when I create a texture that has both elements (white and green), unity won't apply half to each side. Also if I have 2 different textures, I can't apply either. I tried both with billboard and plane geometry. Could you guys point me a good way to tackle this?
Answer by Animatick · Sep 26, 2017 at 10:20 PM
I don't think this is a Unity Issue, I believe you have to make sure the model is UV unwrapped in a modeling program. I'm not an artist but I cheat and use Blender then separate the two sides by material, then I smart UV project to the model.
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