Question by
Ximbu · Jul 11, 2018 at 05:59 AM ·
treemodel importingtree-painting
Tree Paint Problems,Tree Painter Problems
I made a tree model in blender and imported it as both a .blend file and and .fbx file and tried to with both.
When I import the tree I can drop it into the scene as a game object but when I add it as a tree to the tree painter I get this error....
The tree Tree001 couldn't be instanced because bounds could not be determined. UnityEditor.TerrainTreeContextMenus:EditTree(MenuCommand)
and when I try to paint it nothing happens. Have I not done something? Please Help.
Comment
I have 0 idea about this, but I'm sure you have several tutorials and manuals about how to correctly import trees from blender to unity...