Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
3
Question by chris 5 · Feb 03, 2011 at 02:31 AM · androidshadercustom-shaderetc-alpha

Combine two ETC textures with custom shader (one with alpha)

Im trying to create a custom shader that allows me to take one RGB texture and combine it with another RGB texture that has the alpha in the G channel. I think I've managed to code my shader correctly, but how do I create an image with alpha in the G channel?

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image TexeL · Feb 08, 2011 at 01:42 PM 0
Share

"RGB texture that has the alpha in the G channel"

it's imposible to create texture with alpha on G channel ;) paste your code here (or part), i'll help you manage that problem

avatar image Andreas_Scholl · Jul 05, 2011 at 12:23 PM 0
Share

Hi chris 5. Did you accomplish to do this? I want to do the same thing as you tried. Would it be possible to share the code for the shader?

Storing the alpha in the G-channel should be accomplished by using some graphics program like photoshop.

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by equalsequals · Jul 05, 2011 at 02:48 PM

I have posted an answer here that has a cg shader which takes the RGB of one texture and uses the red channel of a second texture as an alpha mask. You'd simply have to change the Mask.x to Mask.y as the 4th float.

Cheers

==

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

Displaying 2d graphics (sprites) on Android with ETC and alpha channel 1 Answer

Custom shader dissappear on mobile 0 Answers

Shader shows odd Simplex Noise behavior on Android 0 Answers

Custom Shader not working on Android Device 0 Answers

texture/mesh/shader problem on Android 3 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges