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Question by squanch · Jul 08, 2017 at 02:31 AM · texturematerialmaterials

Exporting textures from B2M3 to Unity 5

I'm fairly new to texturing, I usually just make 3D Models or look at programming, which generally doesn't require fancy textures.

After I have finished exporting the material from B2M3 I'm left with a couple image files (.tga format)

I was left with files like

Base_Color Diffuse Detail_Normal Normal Specular Emissive (thats all I can remember)

After importing them what do I do? I'm assuming I create a material but I'm not sure what texture to assign to each box

Any help would be appreciated

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