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Question by Bork Awesome · Aug 14, 2013 at 01:24 AM · shadergraphicsstencilunity 4.2

Can I read/write to the Stencil buffer in a pixel shader?

So I have the shiny new Unity 4.2 shader Stencil buffer access working as expected for geometry based reading/writing - but is it possible to access the Stencil buffer via a pixel/fragment shader? I guess the question is can I bind the Stencil buffer to a sampler2D?

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avatar image $$anonymous$$ · Sep 15, 2020 at 06:48 AM 0
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Is the problem solved? I have the same question.

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