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Can We Customize The Toon Shader's Outline?
Can we create an Outline Field that determines how the Toon Shader Outline is drawn? Based off of brush strokes, drawings, images, etc?
Yes, "we" can do it. As far as I know, the shader just colors each pixel of the doublicated mesh that creates the outline as a flat color. What and how the color is deter$$anonymous$$ed can be changed, for example by combining it with a different shader that recreate a brush stroke effect. You have to learn how to write shaders, of course :)
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