Android Build Leads to Grey Screen! Help me please!
To describe the problem:
In Unity with Graphic Emulation of OpenGL ES2 everything works and is visible. My Player settings also force the OpenGL ES2 to be the API it goes with. However, when I'm playing on the Android devices, the UI is visible, the particle systems are visible, but nothing else is rendered. I'm running Unity 5.4.1f1. Now that I look at the scene view 'camera preview' it appears to be greyed out. Maybe that is a clue?
I've included pictures here of my hierarchy and camera settings (I have two cameras, one main and a UI one).
Any advice is much appreciated!
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