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Question by Hoeloe · Oct 03, 2018 at 05:22 PM · rotationuitextmeshprosorting

UI TextMesh Pro disappears when rotated to exactly face the camera.

So, I have a scene in which part of my UI is built with a Screen Space - Camera canvas (I have to use a Camera canvas and cannot use an Overlay canvas). I have recently been updating my UI to use TextMesh Pro, and have discovered something somewhat strange.

Any of my text that exists in this Screen Space - Camera canvas disappears if and only if it is rotated to exactly face the camera. Obviously, this is undesirable, but I can't seem to work out exactly why this is the case.

The rotation field is the only difference between these two screenshots.

Could someone with better knowledge of TextMesh Pro help explain why this is occurring? Perhaps a sorting issue that I don't know how to account for?

textmesh-issue.png (387.3 kB)
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avatar image aloften · Apr 03 at 03:37 PM 0
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Have you solved this? I am also experiencing this. Rotating my tmp object(or its parent) past a certain degree will cause the text to instantly vanish, regardless of where my camera is. Im also using cinemachine, but I dont think this should affect it, considering my scene view also experiences it. Your fix might be my fix too. :)

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