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My game is working not in android build as it works in the editor
Hi, I'm making an android game, and in the editor, my enemies work just fine but when I build to android they just stop working after making one attack (They stop moving and attacking). What could possibly cause this? As far as I know, unity in android should work the same as in the editor
Also I tried to build the game in windows, and enemies stop working like in an android build. So the problem is with building.
Thanks
Same problem here with 2017.3.0f3
No issues with performance under macOS, iOS but everything falls apart under Android with physics.raycast & collision detections.
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