Question by
Theawesometurtl · Mar 20 at 12:52 AM ·
not responding
Stop unity project from playing when not responding
I realize this is a silly question, but in a project I am working on, I added code in a broken loop that plays on start and ends up crashing unity. I am trying to fix the problem, but it is annoying to have to force quit the project every time I want to try playing it again. I want to know if there is a better way to do this by stopping the project once it takes up a certain amount of processing power, or if there is any way to stop the project once unity stops responding. I am on a mac, if that helps
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