Question by
jastujenski · Feb 27, 2018 at 09:05 PM ·
2dspriteparticlesystem
particle system and sprite flipping
Hi, I'm working on a 2D game that has a particle system attached to a point on a sprite.
My issue is that anytime my sprite flips in the other direction, the particle system that I have attached to the sprite does not flip to mirror the point that I attached it at using x,y,z coordinates. I would simply like for the particle system to follow a set point when the sprite flips.
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