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Question by
FredGemot · Feb 05, 2016 at 08:03 AM ·
graphicstexture2dpacktextures
Texture2D.PackTextures causing seams in atlas?
I generated a texture atlas for some small 32x32 tile textures using PackTextures, but the tiles have seams when rendered. Is there something that can be done to fix this?
Note: With my own handmade atlas, seams are only an issue at high mip levels.
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