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Question by ungoliath · Aug 05, 2010 at 06:27 PM · meshpolygondensity

How can I change the mesh size of a plane created in Unity?

When I create a plane it comes out 10x10 (100 polygon plane) w/ no option to change that to say 50x50 (2500 polygon plane). I assume there's an easy way of doing this but haven't found one. I can import a plane from 3ds max each time but that's a pain to do everytime for something seemingly pedestrian.

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Answer by Mike 3 · Aug 05, 2010 at 06:41 PM

I made a script a bit back to do exactly that:

http://www.unifycommunity.com/wiki/index.php?title=CreatePlane

It lets you set a width, height, and the amount of polys for both

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avatar image ungoliath · Aug 05, 2010 at 07:54 PM 0
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Works great! Thanks. Would you $$anonymous$$d if I ask a few more questions about it?

avatar image Mike 3 · Aug 05, 2010 at 08:23 PM 0
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Sure, go for it

avatar image Evil-Dog · Jun 07, 2011 at 01:37 AM 0
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Thanks! that's a nifty script! $$anonymous$$udos my friend

avatar image eajones · Aug 05, 2013 at 01:02 PM 0
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$$anonymous$$ike,

After creating the script and trying to run it (latest/greatest Unity 4), it crashes and asks me to fill out a bug error report. Are there any changes needed to the script to work in the newer Unity?

Thank you!

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