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Realistic metalic on mobile
How can I get a realistic metalic material with nice working refletion on mobile?
I'm using standard material with base color and metalic / smoothnees sliders but it dosen't look good enought.
Reference image what i need to do:
Comment
You could try mocap shaders, which basically take a source image for lighting and apply that to a material. It's good for static objects, but because of the projection, doesn't move with the camera. Anisotropic reflections are more complicated than regular surface reflections.