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Directional light doesn't work when running on Oculus Rift.
I have a scene where if I set the target eye on my camera to "None (Main Display)" I see shadows. However, when I switch the target eye to "Both" the scene is suddenly darker and I don't see any shadows. I've also noticed that none of the settings on my Directional Light appear to do anything when in VR.
I've found some recommendations not to use realtime lighting in VR however my scene is a behavioral task that just consists of 3 objects and I've yet to find a description of behavior like I'm seeing.
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