Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Skarte · Jan 24, 2018 at 02:21 PM · unity 5build-errorbuilding

unity failed to re-package resources,failed to re-package resources

i have been trying to build this game for a while now for android and it's always giving me this CommandInvokationFailure: Failed to re-package resources. E:\Games\Android\SDK\build-tools\27.0.3\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "E:/Games/Android/SDK\platforms\android-23\android.jar" -F bin/resources.ap_

 stderr[
 AndroidManifest.xml:5: error: Error: String types not allowed (at 'configChanges' with value 'mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection|density').
 ]
 stdout[
 Configurations:
  (default)
  v14
  v21
  mdpi
  xhdpi
 
 Files:
   drawable\app_banner.png
     Src: (xhdpi) res\drawable-xhdpi\app_banner.png
   drawable\app_icon.png
     Src: (mdpi) res\drawable-mdpi\app_icon.png
   values\strings.xml
     Src: () res\values\strings.xml
   values\styles.xml
     Src: () res\values\styles.xml
     Src: (v14) res\values-v14\styles.xml
     Src: (v21) res\values-v21\styles.xml
   AndroidManifest.xml
     Src: () AndroidManifest.xml
 
 Resource Dirs:
   Type drawable
     drawable\app_banner.png
       Src: (xhdpi) res\drawable-xhdpi\app_banner.png
     drawable\app_icon.png
       Src: (mdpi) res\drawable-mdpi\app_icon.png
   Type values
     values\strings.xml
       Src: () res\values\strings.xml
     values\styles.xml
       Src: () res\values\styles.xml
       Src: (v14) res\values-v14\styles.xml
       Src: (v21) res\values-v21\styles.xml
 Including resources from package: E:\Games\Android\SDK\platforms\android-23\android.jar
 applyFileOverlay for drawable
 applyFileOverlay for layout
 applyFileOverlay for anim
 applyFileOverlay for animator
 applyFileOverlay for interpolator
 applyFileOverlay for xml
 applyFileOverlay for raw
 applyFileOverlay for color
 applyFileOverlay for menu
 applyFileOverlay for mipmap
 Processing image: res\drawable-xhdpi\app_banner.png
     (processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
 Processing image: res\drawable-mdpi\app_icon.png
     (processed image res\drawable-mdpi\app_icon.png: 94% size of source)
     (new resource id app_banner from xhdpi\drawable\app_banner.png #generated)
     (new resource id app_icon from mdpi\drawable\app_icon.png #generated)
 ]
 exit code: 1
 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
 UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg)
 UnityEditor.Android.PostProcessor.Tasks.BuildResources.CompileResources (UnityEditor.Android.PostProcessor.PostProcessorContext context)
 UnityEditor.Android.PostProcessor.Tasks.BuildResources.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
 UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
 

please help thanks,i have been trying to build a game for a while and i tried everything i know and it didn't work this is what it's giving me

 CommandInvokationFailure: Failed to re-package resources.
 E:\Games\Android\SDK\build-tools\27.0.3\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "E:/Games/Android/SDK\platforms\android-23\android.jar" -F bin/resources.ap_
 
 stderr[
 AndroidManifest.xml:5: error: Error: String types not allowed (at 'configChanges' with value 'mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection|density').
 ]
 stdout[
 Configurations:
  (default)
  v14
  v21
  mdpi
  xhdpi
 
 Files:
   drawable\app_banner.png
     Src: (xhdpi) res\drawable-xhdpi\app_banner.png
   drawable\app_icon.png
     Src: (mdpi) res\drawable-mdpi\app_icon.png
   values\strings.xml
     Src: () res\values\strings.xml
   values\styles.xml
     Src: () res\values\styles.xml
     Src: (v14) res\values-v14\styles.xml
     Src: (v21) res\values-v21\styles.xml
   AndroidManifest.xml
     Src: () AndroidManifest.xml
 
 Resource Dirs:
   Type drawable
     drawable\app_banner.png
       Src: (xhdpi) res\drawable-xhdpi\app_banner.png
     drawable\app_icon.png
       Src: (mdpi) res\drawable-mdpi\app_icon.png
   Type values
     values\strings.xml
       Src: () res\values\strings.xml
     values\styles.xml
       Src: () res\values\styles.xml
       Src: (v14) res\values-v14\styles.xml
       Src: (v21) res\values-v21\styles.xml
 Including resources from package: E:\Games\Android\SDK\platforms\android-23\android.jar
 applyFileOverlay for drawable
 applyFileOverlay for layout
 applyFileOverlay for anim
 applyFileOverlay for animator
 applyFileOverlay for interpolator
 applyFileOverlay for xml
 applyFileOverlay for raw
 applyFileOverlay for color
 applyFileOverlay for menu
 applyFileOverlay for mipmap
 Processing image: res\drawable-xhdpi\app_banner.png
     (processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
 Processing image: res\drawable-mdpi\app_icon.png
     (processed image res\drawable-mdpi\app_icon.png: 94% size of source)
     (new resource id app_banner from xhdpi\drawable\app_banner.png #generated)
     (new resource id app_icon from mdpi\drawable\app_icon.png #generated)
 ]
 exit code: 1
 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
 UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg)
 UnityEditor.Android.PostProcessor.Tasks.BuildResources.CompileResources (UnityEditor.Android.PostProcessor.PostProcessorContext context)
 UnityEditor.Android.PostProcessor.Tasks.BuildResources.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
 UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
 

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image DonHaul · Feb 13, 2018 at 02:58 AM 0
Share

any progress?

Just got the same error with the exact same build tools and platform version dont know if that's the issue

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

201 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Why does Unity Cloud Build Keep Failing? 1 Answer

Can't "build and run". Can only use the "build "option 0 Answers

Error on building "Unable to Find Plugins folder StandaloneWindows(64): Native VR plugins will not be loaded" 2 Answers

I cant build project in Webgl? 1 Answer

Unity Editor crashes when building to any platform. 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges