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Question by ForeignGod · Mar 09, 2015 at 10:11 PM · shadowsrealtime

RealTime Shadows don't work after build.

After building my project the shadows have stopped appearing, the appear in the editor both in the Scene and Game tab.

I've check the quality settings and i'm not sure what the problem could be otherwise. How it looks like in-game and in the editor + the quality settings. I made sure its set to fantastic when i launch it but nothing seems to work. I might be missing something obvious, but i cant find out what.

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Any help is appreciated, i might reply slow sorry in advance.

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avatar image Cherno · Mar 09, 2015 at 11:15 PM 0
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Perhaps you accidently set the rendering mode to Forward ins$$anonymous$$d of Deferred? Or somehow change the rendermode during runtime?

avatar image ForeignGod · Mar 10, 2015 at 08:52 AM 0
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Where would i be able to check this? I dont have anything in this scene that should change anything of the rendermode, only a rotate script on the light to check the realtime shadows. Thanks for your help.

avatar image Shaolin-Dave · Apr 06, 2015 at 02:20 AM 0
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I have the same problem as well, following the "Survival Shooter" tutorial, all the enemy shadows disappear (except two dots from the ears, oddly enough). Only happens in build. Player and scenery shadows are okay, so perhaps it has something to do with spawned prefabs. Rendering mode was "Forward" by default, changing to "Deferred" didn't help.

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