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Question by phineliner · Nov 18, 2015 at 01:52 PM · unity 5networkingunity5networksend

UNET - How to wait for NetworkConnection.Send(...) to finish?

Is there a possibility to wait for NetworkConnection.Send (see here) ? Is there a flag which tells me if the message has been sent? The Send Method itself returns a bool, telling me whether it was sent. But if I close the connection immediately after calling Send, the message wont reach the recepient. Thus I would like to wait for finish and afterwards close the connection.

Cheers, Kevin

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avatar image phineliner · Nov 18, 2015 at 02:02 PM 0
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I thought about sending an AC$$anonymous$$ from the recepient, but the recepient also closes its connection after receiving that first message. So he would have to wait for the AC$$anonymous$$ to be sent and then close the connection. So the same problem, just on different site.

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