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Question by tony1308 · Jan 29, 2018 at 10:15 PM · spritecharactershopchanging

How to Change Character Sprite from Script

Hi, I am making Shop for my game and I want to 4 sprite images that I would like to change when I am clicking on them because I made them as prefab buttons. I watched youtube tutorial, but guy there used Material instead of sprite image that I would like to use. Here is code I have:

 public GameObject shopButtonPrefab;
 public GameObject shopButtonContainer;
 public Sprite[] playerSkin;
  
   private void Start()
      {
          ChangePlayerSkin(GameManager.instance.currentSkinIndex);
  
          int textureIndex = 0;
          Sprite[] textures = Resources.LoadAll<Sprite>("Player");
          foreach(Sprite texture in textures)
          {
              GameObject container = Instantiate(shopButtonPrefab) as GameObject;
              container.GetComponent<Image>().sprite = texture;
              container.transform.SetParent(shopButtonContainer.transform, false);
  
              int index = textureIndex;
              container.GetComponent<Button>().onClick.AddListener(() => ChangePlayerSkin(index));
              textureIndex++;
          }
      }
  
      private void ChangePlayerSkin(int index)
      {
          Debug.Log(index); // here should be code for changing sprite image
  
  
          GameManager.instance.currentSkinIndex = index;
          GameManager.instance.Save();
      }


Please Help if you know the solution. Thanks in advance.

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