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Question by Aseemy · May 09, 2016 at 01:47 PM · unity5windows store appleakram

Universal 10 memory leak, blank scene

Hi, I recently published my game on Win 10 (https://www.microsoft.com/en-us/store/games/attack-of-monsters/9nblggh4vjm7) and turns out it is leaking memory (I think). Ram continues to increase .5mb/sec.

So I tested all my functions, I couldn't figure out what was going wrong. then I created a new project and used a blank screen with just a camera. built it, ran it in visual studio and even this was increasing memory .5mb/sec.

Unity Version : 5.3.4p5

OS : Win 10

VS 2015 community

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avatar image meat5000 ♦ · May 09, 2016 at 01:47 PM 0
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https://www.google.co.uk/search?q=unity+find+memory+leak&ie=utf-8&oe=utf-8&client=ubuntu&channel=fs&gfe_rd=cr&ei=-5QwV9DD$$anonymous$$IeAgAaR1$$anonymous$$$$anonymous$$Q&gws_rd=ssl

avatar image Aseemy meat5000 ♦ · May 09, 2016 at 02:33 PM 0
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thank you for this, but as i said its a new project with nothing added to it, just a blank screen with a camera

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