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Question by
Aseemy · May 09, 2016 at 01:47 PM ·
unity5windows store appleakram
Universal 10 memory leak, blank scene
Hi, I recently published my game on Win 10 (https://www.microsoft.com/en-us/store/games/attack-of-monsters/9nblggh4vjm7) and turns out it is leaking memory (I think). Ram continues to increase .5mb/sec.
So I tested all my functions, I couldn't figure out what was going wrong. then I created a new project and used a blank screen with just a camera. built it, ran it in visual studio and even this was increasing memory .5mb/sec.
Unity Version : 5.3.4p5
OS : Win 10
VS 2015 community
Comment
thank you for this, but as i said its a new project with nothing added to it, just a blank screen with a camera