- Home /
Question by
El Maxo · Feb 12, 2015 at 02:12 PM ·
shadercullingculling mask
Make sure Item never culled
Hi,
I have just purchased the "Phanton Shade" asset on the unity store, and it works perfectly. The issue that I am now having is that the objects are being culled when 100% behind walls, I have made sure that even just for a quick test that the iteam is not static and rebaked the occlison bt it is always being culled.
My question is, is there a way to tag the item to make sure that the item is never culled?
Comment
I have tried removing occlusion culling from my scene and it will remain there, but as my scene is to large I really do need it enabled, is there any way that I can make sure that it will remain visible
Your answer