Having a problem with low frame rate and performance in unity?
Actually I do have a big problem with performance in my game and also I have checked a lot of resources and I did what they said about this topic but unfortunately I still have a problem with that. Also, I did all of these subjects below to solve my issue, but nothing happened
• mapping(I set all of my GameObjects as static object)
• re-size all of textures in the game
• customize all of my Audio
• used low poly objects in game
• baking
• checking profiler
on medium range phone frame rate is around 30-40 fps also I de-active all of my objects in runtime (such as UI , 3D Models , Terrian and etc. ... ) just for testing to get know what the problem is ?
But the funny part is: When I de-active them, my frame rate is still 35-45 FPS.
I'm really confused about that!!
Also my game is for android platform
I uploaded some pictures of my game profiler