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Question by ahura155 · Dec 24, 2018 at 06:57 AM · performanceprofilerlow fps

Having a problem with low frame rate and performance in unity?

Actually I do have a big problem with performance in my game and also I have checked a lot of resources and I did what they said about this topic but unfortunately I still have a problem with that. Also, I did all of these subjects below to solve my issue, but nothing happened

• mapping(I set all of my GameObjects as static object)

• re-size all of textures in the game

• customize all of my Audio

• used low poly objects in game

• baking

• checking profiler

on medium range phone frame rate is around 30-40 fps also I de-active all of my objects in runtime (such as UI , 3D Models , Terrian and etc. ... ) just for testing to get know what the problem is ?

But the funny part is: When I de-active them, my frame rate is still 35-45 FPS.

I'm really confused about that!!

Also my game is for android platform

I uploaded some pictures of my game profiler

Cpu Profiler picture

Rendering Profiler picture

Cpu Timeline Profiler picture

Audio Profiler picture

UI Profiler picture

Physic Profiler picture

Global Illumination Profiler picture

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Answer by ahura155 · Dec 25, 2018 at 10:02 AM

Any Ideas guys ?? !! Could u help me out ?

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