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Question by DTU · Oct 24, 2016 at 04:00 PM · 3dunity5destroyeffect

Make simple hit effect

I've made a game where you can shoot some cans, but I want to add an effect when a can is shot. You know, a kind of explosion or something like that. The way the game works now is: when the can is shot it disappears destroy(gameobject), but I want to add an effect before it disappears. Any suggestions? I want to keep it simple. The effect has to be in within the same method where I destroy the cans.

    public void Shot()
     {
        //effect should be here
         Destroy(gameObject);
     }

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Answer by venkat555 · Dec 14, 2017 at 07:45 AM

https://www.youtube.com/watch?v=50rlfU-rOk8∈dex=11&list=PLpPd_BKEUoYh40LeJXTgA6E53gCMPq3MX,https://www.youtube.com/watch?v=50rlfU-rOk8∈dex=11&list=PLpPd_BKEUoYh40LeJXTgA6E53gCMPq3MX fallow this tutorial and do it easy way

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