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Why character start to go by himself after the build level?
Hello, I use standart FPS Controller - "First Person Character" - from the Standard assets folder. Previously I created new Project in seperate folder and copy there folder "Standard assets". Because FPS Controller don`t work when it located in folder of another project When I activate Game mode within Unity editor - FPS Controller work good, but when i create Build and run it character begin to go by himself - to left-forward direction. How it possible? In another engines you just need to place the object like "Player Start" and press play - without scripts and copying folders, and all work OK... How to fix this bug? Can there be some simpler method to put a character in the scene? I just need to be able to walk on location
Answer by jchester07 · Dec 05, 2017 at 06:10 AM
Try importing the standard assets from the package.
Check the link how to do it: Standard Assets
Select Cross Platform Input. FPS Controller should be there.
Answer by SunMind · Dec 05, 2017 at 01:51 PM
I find solution :) In my case i just shut down two processes of 3d conexxion device in Task Manager: 3dxService.exe 3dxnlserver.exe*32 Unpluging of device not necessary
This bug may be repeat with another joystik-like device. I think that shut down of its processes can be help