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What does "flagsCount >= mask.m_Count" mean?
Similar topic is there, but some people make an answers instead of comments and this mark the question as solved. But the problem is still there and no answers.
When I switch on some of animation fbx files in assets to set the import properties this message start spamming:
flagsCount >= mask.m_Count
UnityEditor.DockArea:OnGUI()
Other animations from the same artist an for the same mesh has not such a bugs (I can't contact him coz assets I working with was send to me as part of test for work).
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