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Question by
ProjectCryken · Feb 09, 2013 at 12:43 PM ·
rotationbug
Rotation Distorts Object (Very weird)
So I have a group of cubes grouped together, but whenever I rotate them the actual mesh of the cubes distorts and skews!
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Answer by aldonaletto · Feb 09, 2013 at 01:00 PM
This happens when the parent object has non-uniform scaling (X, Y and Z scales are different). You can avoid this: create an empty game object and child your group of objects to it. Move your scripts to this (ex)empty object: rotating it will not skew the children, because its scale is the default (1,1,1).
This worked for me - please post an image of your object, and the hierarchy. Are you using Unity 4?