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Question by ldbfrank · Oct 02, 2011 at 04:38 AM · meshiphonecharactercustomization

Big problem: Meshes crash memory from CharacterCustomization example

Hi there, I am trying the CharacterCustomization example from Unity3D which contains two scenes: Dressing room and VirtualWorld, run the VirtualWorld on iPhone, it could run but at last it will crashed, Instruments and profiler, I found the meshes are always increased and run out of memory. Anybody could help? thanks.

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avatar image ldbfrank · Oct 02, 2011 at 10:37 AM 0
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Nobody found that???

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Answer by ldbfrank · Oct 02, 2011 at 01:11 PM

Nobody found that???

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Answer by ldbfrank · Oct 03, 2011 at 07:37 PM

Really hard to find an answer........

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Answer by ldbfrank · Oct 03, 2011 at 07:37 PM

Really hard to find an answer........

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