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Question by
ldbfrank · Oct 02, 2011 at 04:38 AM ·
meshiphonecharactercustomization
Big problem: Meshes crash memory from CharacterCustomization example
Hi there, I am trying the CharacterCustomization example from Unity3D which contains two scenes: Dressing room and VirtualWorld, run the VirtualWorld on iPhone, it could run but at last it will crashed, Instruments and profiler, I found the meshes are always increased and run out of memory. Anybody could help? thanks.
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