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This question was closed Dec 02, 2015 at 12:14 PM by meat5000 for the following reason:

Too subjective and argumentative

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Question by tommy86r · Dec 02, 2015 at 11:17 AM · gamegraphicsgraphic

Can a Developer without graphical skills build its game?

Hi, I'm a newbie on Unity but a web developer with strong c# competencies. I haven't got graphical skills, I only used sometimes illustrator.

So my question is, based on your experiences, do you think that is better start to build a 2D game or a 3D game considering that I haven't graphical skills?

It seems that 3D graphics is completely different than 2D, so maybe I'm not a good 2D designer but I could be a good 3D designer :) Or do you think that I have to start studying 2D graphic ?

Any suggestion for me?

Thanks

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avatar image meat5000 ♦ · Dec 02, 2015 at 12:13 PM 0
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Sorry but this is a question for the forum and doesnt belong in UA.

2D is probably easier if you can at least draw but 3D requires less 'repeated' work as you build a model once and animate rather than producing frame after frame of sprites.

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Answer by Narwrynn · Dec 02, 2015 at 11:58 AM

I feel that 2D has a larger, more complete selection of professional quality CC0 and other permissive license assets. Good place to look for this stuff is on http://opengameart.org/ or http://kenney.nl/assets

I recommend you look into the LPC (http://lpc.opengameart.org/) it is a semi-standardized art style to with a large number of assets that people even after a few years are still developing for.

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