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Question by erikgyepes · Jun 29, 2020 at 04:17 PM · scenecollider2dmaczoom

Unity beginner questions (grid and collider glitches on Mac)

Hey guys,

I'm new to Unity and gamedev, want to ask just some basic questions, if this behavior is normal in Unity as I have not seen it while looking YouTube tutorials.

If it helps, I'm using Mac (Macbook 16inch).

Sometimes when I zoom out my scene I got this strange colorful looking grid, is this normal or it's some glitch from graphic card? It happens both in the 2D and 3D mode.

https://imgur.com/a/KZsKf6k

The zoom effect seems to be the same as on this video: https://www.youtube.com/watch?v=E70DtBfEiFA&feature=youtu.be

Another issue I'm having is with colliders.

https://imgur.com/a/m3femS3

Here I'm using a 2D polygonal collider, first it worked and mapped out the object nicely, but then somehow it started behaving like this, basically there is just 1 green point (it actually become red on the screenshot), but not the actual collider grid/mesh.

Any ideas how to fix it?

Thanks.

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