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Open Windows/WinForms FileBrowser from within Unity
Is there a way to use the Windows Forms API in Unity and open the default system file browser? I've tried importing the System.Windows.Forms.dll into Unity, but that only caused errors.
I'm developing a small media application within Unity and I need an administrator to be able to pick a file from a file dialog. Since this is not for the end user, I don't want to spend time designing anything, best using only Windows default explorer browser.
Thanks for any suggestions!
Answer by PygmyMonkey · Aug 05, 2016 at 10:51 AM
Hello,
I made an Asset to use the Native File Browser from Windows and Mac in Unity at runtime, it's available on the Asset Store: https://www.assetstore.unity3d.com/en/#!/content/68064
I've been searching for a way to do that for more than a year... and finally found how to do it :)