app store rejected my game ---> 64 bits devices crash... EXC_CRASH (SIGABRT)
i tested my game on 32 bits devices and works great (ipad 2, ipad 4, ipod touch 5, iphone 4s)...
then i submitted the game to APP STORE and got it rejected due to crash on start. And as I've read on crash report they tested my game 3 times on 64bits devices (i don't own any 64bits device)
if you have iOS 8 installed on any of your iPads, you should be able to compile to the device with IL2CPP. testing it should give you the same crash.
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