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Question by Hogge · Oct 04, 2015 at 05:53 PM · audiosound

Sound remains

We have a very peculiar problem. Sometimes, when our game ends and we kill off the players vehicle, a strange sound starts infinitely looping. Our programmer has tried to delete every single thing with an audio source in the whole scene. In fact, he deleted everything except the last camera with a listener, and still it continues. Strangely, the one thing that does seem to make the sound go away is to move the camera away from its last position.

This is hair rippingly frustrating, because there is logically nothing that could make any noise.

We are using a Pro license for Unity 3.5.7

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avatar image tanoshimi · Oct 04, 2015 at 06:05 PM 0
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Given you said this occurs only at game end, what's wrong with the workaround of moving the camera?

avatar image Hogge tanoshimi · Oct 05, 2015 at 02:24 PM 0
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Well, it's most common at the end of the game and that's when we've been able to specify the error to the greatest extent. The error seems to happen regardless of where the camera is.

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