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Question by Syzo · Mar 23, 2017 at 12:27 PM · collider2dcamera followscreen sizeedgeborders

Change collider position depending of screen size?

Hello unity community!

I have been trying to add a edge collider 2D to both borders of my camera, to prevent the player of leaving a certain area (camera is chasing the player). But when the screen size is changed, the edge colliders remain in the same position.

How can this be fixed? Thanks in advance!

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avatar image Syzo · Mar 22, 2017 at 10:31 PM 0
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I would appreciate an answer

avatar image leech54 · May 25, 2017 at 02:00 PM 0
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Is this a 2D game or a 3D game? The answer could differ a lot based on how you are trying to implement the camera.

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